For me it was a hostile enclave that spawned in Cascade Hills in an army checkpoint. No walls, just sandbags and a few crates. In the middle of a plague zone. I'm shocked they weren't wiped out before I had to eventually deal with them.
What's on your mind?
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So I had a mission that was really close to my outpost and earlier I had placed the mines that you can deploy on the outpost and it killed the person that I was supposed to kill and now its stuck saying to kill the person but they are already dead. Is there a way to fix this?
The only way for people to become zombies is SoD1 is to infect them with black fever and then waiting them to die. Getting ripped apart and other methods don't work. Am I right? (Just curious, Im a new player)
So I was playing some life line yesterday when I got ambushed by 2 ferals. I was fighting a horde trying to get a cleo drop when they ran up behind me. I ended up killing one and getting downed because of a zombie. Naturally if you stopped reading here youd think I died and lost a character. Well thats where you're wrong kiddo instead of pouncing me it slid off a the zombie that downed me allowing me to get up and kill it while still getting the drop. So tell me have you ever had an experience like this?
So I took the time to add something for the article about the knife in SoD: YOSE
It's may not be perfect but it's something
I'm surprised nobody has edited somethings to include YOSE features
As a state of decay Wiki community in highlighting several things not just specializations or better weapons for the battlefield or survival that lurks in the game.
Someone else is interested in knowing more about:
Echo Labs
Red Talon
Army
Any chance to make the 3rd series even more incredibly
For example why is not starting with short story to fill up team and after to put some SF and make the virus main source of energy for some crazy sciences dude who desperately invented sort of time machine and instead going back to fix everything gone back in dinosaurs age and infect a certain area .
During short story when you team up you find different creatures and weapons due to history change , you investigate and find the time machine and go back to kill all infected dinosaurs and primitive humans in that area to fix everything.
Because you have all skills in your team you can forge everything for your guns by looking for ingredients in the dinosaur age .
And basically this can be big story of the game,
For the first short story you can use previous end from decay 2 juggernaut and connect somehow with your team as well .
I mean killing zombies will become boring after playing 2 of the series;)
Thanks and was just a taught.
While playing I realized I have 2 different stacks of plague cure in my base inventory, each with its own description and even different weight values. One is labeled -vial of plague cure__ Labeled "untested sample"-. This plague cure has a 0.5 weight value. The second is labeled -vials of plague cure__ a dose of homemade plague cure-. This plague cure has a 1.0 weight value. I will say yes obviously one is a plague cure I made, and the other isn't, but my question is why is there a distinction and why do they have different weight values? I also ask because when I looked this up online I found nothing, so it almost looks like no one has looked at this. Lastly I'll admit this doesn't really affect anything (besides my plague cures taking an extra spot but eh), but it has just peaked my curiosity.
I know how to move maps but when I do and go back to it like 20 in game days later it says I have already looted the gun stores and such and i can see this immediately if I open my map and look can someone give me an explanation
In sod2, army zombies, SWAT zombies, and other helmeted zombies don't function the same as other freak zombies (they aren't noticed when surveying and you aren't alerted if you walk within a certain distance of them).
My first thought to add in motorcycle helmet zombies to the wiki would be to combine all the pages on armoured zombies to a single page (maybe named "Armored Zombies") but the current pages have specific information which inclines me to keep the pages separate.
Since they aren't on the map, i'm not certain what their specific name is. I think "Motorcycle Helmet Zombie" is a bit long so i thought i'd make this post for discussion about it. Let me know what you think!
I was wondering if you could add a rules and guidelines page because i don't want to get banned for something i didn't know so please acknowledge this and add it Please.
(18:57, June 13, 2018 by a FANDOM user)
I have stumbled across a new game breaking glitch (not in a good way). My survivor glitched after getting out of a car and couldn’t get unhitched I tried getting unstuck using the radio and that didn’t help. I ended up dying and then the game crashed and kicked me out. Now when I try to open my community it just keeps crashing. I started a new community and that one works fine. I need help. I don’t want to lose all of my survivors and gear.
Hey everyone!
My first act as wiki admin is to update the navigation bar on the wiki. A couple things which I want to link to haven't actually been created yet, but i'll get right on those.
I don't have as much experience with the DLC parts of the game so I wasn't sure what to specifically link to regarding Breakdown and Lifeline. I'd love to hear suggestions regarding those or just feedback on this change in general.
Thanks!
Hey everyone, I'm relatively new to this wiki but I've had State of Decay for years and played quite a bit of State of Decay 2. It looks like none of the admins for this wiki are active and I'm interested in doing a couple changes which require admin status (mainly changing the theme color scheme to make the wiki logo not fade into the header so much).
I've been an admin for the Kenshi Wiki for over a year. There, I mostly focus on creating templates, cleaning up pages, and creating missing pages. I'm by no means an expert in mediawiki or State of Decay.
So if anyone else is interested in going through the wiki adoption process, I'd totally support it.
Re-installed on new computer now can't jump forward . Key binding Up Arrow to move forward and Num Ins to Jump
Has anyone else had this problem? Focus Aim works fine in the regular game & in Lifeline, but not in Breakdown... please advise! Thanks!