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Kelly Eldridge III

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120px-SOD.jpg Spoiler warning!
The following may contain spoilers regarding game-play in State of Decay

Overview Edit

Character Info
KellyEldridgeIII Kelly Eldridge III

We found him on some kind of a black ops mission, and he doesn't seem to like us all that much. That's fine, the feeling's mutual.

Traits Special Forces, Can Kill With Bare Hands, Badass, Has Seen Things
Skills Cardio, Wits, Fighting, Shooting,
Inventory Royal Igorot Axe, Skorpion Evo 3 A1
Relations Milo Eldridge (Brother)

Sergeant Kelly "Sasquatch" Eldridge III is a non-playable character introduced in the DLC Lifeline.

He is playable in State of Decay: Year One Survival Edition in the Breakdown mode after completing the "Operator" challenge.

At some point after the first full siege, a new set of storyline missions will be unlocked, adding the colorful character Sasquatch to the mix.

He is first encountered in the mission Reinforce My Ass!, where he will be recruited into the Black Friday's community. Later on, he will ask to go on a chain of missions which involve hunting of Freaks to get specific intel on them.

Last, he will go missing and the player will have to find him in the tunnel where they first met, just to see Sasquatch alongside a nuke which he will request to detonate so the zeds won't spread to the countryside from Danforth.

Missions involving the character Edit

Notes Edit

  • He will threaten the player in the endgame if the player chooses to disarm the nuke in the mission The Nuke.
  • Despite being portrayed as a powerful character, he is relatively weak, therefore it is recommended to be extra cautious with him when doing his missions so he won't die.
  • The callsign of his "Sasquatch" is also another name for Bigfoot.
  • Voice Actor: Drew Hobson

TriviaEdit

  • Kelly Eldridge III introduces himself as "His Holiness Sergeant Kelly Eldridge III, Fucking Esquire"

ReferencesEdit


Pictures Edit

Start a Discussion Discussions about Kelly Eldridge III

  • Discussions about Sasquatch

    9 messages
    • <div class="quote"> JeremyCarl wrote: Next time, please don't quote the whole post </div> Okay
    • I think the city should ultimately be left intact until you've scavenged what you could.

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