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Kirkman Residence

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DescriptionEdit

  • Exterior view
  • Facility slots
The Kirkman Residence is one of the potential Home Sites in Spencer's Mill. It is a large one story house adjacent to the gunshop, on a slightly elevated area, across from multiple houses. It is usually the first potential home sites the player encounters when exploring the area round the Church of the Ascension

With its larger storage capacity, decent number of construction and outpost slots, the Kirkman Residence is a solid choice for an intermediate homebase when the player prepares to move from Church of the Ascension to their final, ideal homesite.

Relocating RequirementEdit

Location and EnvironsEdit

In contrast to the slightly isolated location of the Church of the Ascension, this homesite is surrounded by the main scavengeable locations of Spencer's Mill. The location makes supply runs significantly faster and easier, while also increases the risk of horde attacks, requiring careful placement of outposts.

FacilitiesEdit

Kirkman Residence

Location

Spencer's Mill

Built-in Facilities

Bedroom, Kitchen, Workshop

Parking Spaces

2

Outposts

6

Available Facility Slots

2 (Exterior), 1 (Interior), 1 (Watch Tower)

The built-in facilities of this home site include: Bedroom, Kitchen, and Workshop. Four additional facility slots are available: 2 exterior, 1 interior and 1 "Gate" (can only build Watch Tower). 2 parking spaces and 6 outpost slots are available.

StrategyEdit

When moving into the Kirkman residence, the first thing the player should do is construct a watchtower and establish outposts in the buildings surrounding the house. The medical area should be placed indoors to reduce risk of zombie attacks on injured survivors.

Base Storage CapacityEdit

  • Food - 50 
  • Medicine - 50
  • Ammunition - 50
  • Materials - 100
  • Fuel - 50

NotesEdit

  • The home site's name is a reference to Robert Kirkman, creator of the comic series The Walking Dead .
  • The interior of this homesite is almost identical to the McReady Farmhouse and a random lootable house.
  • The Kirkman Residence might be inhabited by a survivor enclave. If that is the case, the player will have to recruit them or get them killed before moving in.

GalleryEdit

  • Exterior view
  • exterior view- with outer wall
  • Interior view

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