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Medical Area

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DescriptionEdit

An essential facility in the base where survivor's vitality is recovered and all kinds of illness / injuries are treated.
Cropped-facility-med area
JeremyCarlAdded by JeremyCarl
Further upgrades improve chances of recover and add the abilities to create painkillers and stimulants.

Facility BonusesEdit

Medical AreaEdit

"Improves Vitality. Increases the chance of Recovery from injuries and illness each day"

  • Free Health Care: +10 max vitality for everyone. 15% Recovery Chance from injury/ illness each day
  • Get Matching Tatoos: Increased gains from Influence, Fame, Morale, Attitudes among community members. Requires Tatoo Artist.


InfirmaryEdit

"Improves Vitality. Increases the chance of Recovery from injuries and illness each day"

  • Quality Health Care:  +10 Max Vitality for everyone. 30% Recovery Chance from injury/illness each day.
  • Medical Professional: +20% Recovery Chance. Requires trained healer.

Medical LabEdit

"All the benefits of an infirmary, plus the ability to create Stimulants. REQUIRES LIBRARY"

  • Quality Health Care+10 Max Vitality for everyone. 30% Recovery Chance from injury/illness each day.
  • Medical Professional: +20% Recovery Chance. Requires trained healer.
  • Lab EquipmentAllows manufacture of painkillers and stimulants.

Abilities (available with Medical Lab)Edit

  • Make Mild Stims (1 Medicine, 10 Influence, 10 minutes): Creates a few homemade Mild Stims
  • Make Potent Stims (2 Medicine, 10 Influence, 10 minutes): Creates a few homemade Potent Stims
  • Make Homemade Painkillers (5 Medicine, 25 Influence, 10 minutes): Creates some Homemade Painkillers.

RequirementsEdit

  • Outdoor Medical Area
  • Outdoor Infirmary
  • Outdoor Medical Lab
  • An injured survivor resting

Medical AreaEdit

InfirmaryEdit

Medical LabEdit

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