- For the resource with the same name, see Medicine.
Description[]
- "PERSONAL SKILL. Sure, it's nice having a good cook or somebody that can keep the peace around, but a good medic's worth their weight in ammo. You know it, I know it."
Abilities[]
- Training: Yeah, right. You don't spend years studying, you might as well be telling people to swallow live spiders to cure their cough.
- Lab Work: Allows you to upgrade an Infirmary to a Medical Lab.
- Intervention: Can save patients who would otherwise perish.
Notes[]
- Medicine is a personal skill derived from certain traits such as Paramedic.
- It cannot be improved.
- A survivor with this skill improves the effectiveness of the Medical Area.
Skills | |
---|---|
Basic Skills | Cardio • Wits • Fighting • Shooting |
Personal Skills (Field) | Powerhouse • Reflexes • Leadership • Jurisprudence |
Personal Skills (Facilities) | Chemistry • Construction • Cooking • Counseling • Fitness Guru • Horticulture • Medicine • Research • Tattoo Artist |
Personal Skills (joke) |
Arts and Crafts • Beer Pong • Computer Skills • Etiquette • Gossip • Hoarding • Literature • Modeling • Reality Show Trivia • Sales • Sexting • Soap Opera Trivia • Sports Trivia • Sudoku |
Specialization Skills | Edged Weapon • Blunt Weapon • Heavy Weapon • Pistol • Revolver • Rifle • Assault Weapon • Shotgun • Special Attack • Special Technique • Utility Skill • Defensive Skill |