A sleeping area allows survivors to rest, remove Tired status and regain their max stamina.
Facility Bonuses[]
Sleeping Area[]
"A Sleeping Area helps combat Sleep Deprivation. Can be upgraded to Bunkhouse with actual Beds"
- Cots and Futons - +50% chance of preventing sleep deprivation.
Bunkhouse[]
"The more people we have, the more beds we need. This'll give us a few more places to sleep"
- Beds: Provides +8 beds
- Good Night's Sleep - Increases Everyone's Stamina by 10. (MUST HAVE A BED FOR EVERYONE!)
Bedroom[]
(Most homesites have this facility pre-built)
- Beds: Provides +8 Beds.
- Good Night's Sleep - Increases Everyone's Stamina by 10. (Must Have a Bed for Everyone!)
Barrack[]
(Black Friday facility pre-built)
- Beds: Provides +8 Beds.
- Good Night's Sleep - Increases Everyone's Stamina by 10. (Must Have a Bed for Everyone!)
- Reading Lights - Increases Everyone's Wits by 100%. (Must Have a Electricity!)
Requirements[]
Sleeping Area[]
- 5 Building Materials
- 2 Survivors
- 10 Influence
- Build Time: 10 Minutes
Bunkhouse[]
- 25 Building Materials
- 3 Influence
- Build time: 1 hour
Base Building | |
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Home Sites | Ranger Station ā¢ Church of the Ascension ā¢ Kirkman Residence ā¢ McReady Farmhouse ā¢ The Alamo ā¢ Savini Residence ā¢ Snyder Trucking Warehouse ā¢ Trumbull County Fairgrounds ā¢ Recreational Vehicle ā¢ Black Friday |
Facilities | Cooking Area ā¢ Dining Area ā¢ Garden Area ā¢ Library ā¢ Medical Area ā¢ Parking Area ā¢ Radio Room ā¢ Recreational Vehicle ā¢ Sleeping Area ā¢ Storage Area ā¢ Training Area ā¢ Watchtower ā¢ Work Area |
Facilities (Lifeline) | Barracks ā¢ Field Medic ā¢ Field Workshop ā¢ Generator ā¢ Landing Zone ā¢ Latrine ā¢ Logistics ā¢ Mess Hall ā¢ Ops Center ā¢ Sat-Comms ā¢ Training Area ā¢ Perimeter Defenses |
Resources | Ammunition ā¢ Construction Materials ā¢ Food ā¢ Fuel ā¢ Medicine |
Others | Outposts ā¢ Supply Locker ā¢ Influence ā¢ Fame ā¢ Morale ā¢ Attitudes ā¢ Illnesses |