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Description[]

The Storage Area provides more capacity for resources. Further upgrades and researches reduce food spoilage and allow for conversion of food into fuel.

Facility-build (4)-storage area

Facility bonuses[]

Storage Area[]

"Increase our storage capacity for all the key resources (Food, Medicine, Building Materials, Ammunition and Fuel). REQUIRES WORKSHOP"

  • Storage Space: +20 Food, Ammo, Medicine, Fuel, and Materials Capacity

Food Storage[]

"Setting things up for safe food storage allows us to attempt sanitary food storage"

  • Storage Space: +30 Food, Ammo, Medicine, Fuel, and Materials Capacity
  • Food Preservation — Protects against spoilage

Refrigerated Storage[]

"With a refrigerated storage area, we can really improve our ability to keep food fresh"

  • Storage Space: +40 Food, Ammo, Medicine, Fuel, and Materials Capacity
  • Food Preservation — Protects against spoilage
  • Refrigeration — Dramatically reduces food spoilage and food poisoning

Abilities[]

  • Try Preserving some Food (10 Food, 15 Influence, 30 minutes): We should do some experiments with food preservation. Pickling, salting, smoking, canning. So many things to try. REQUIRES SOME EXPERIMENTATION.
    • Effect: reduce chance of food spoilage and/or food poisoning.
    • No longer available after first use.
  • Preserve Food (5 Food, 15 Influence, 30 minutes).
    • Effect: reduce chance of food spoilage and/or food poisoning.
    • Replaces ability Try Preserving some Food

Requirements[]

Storage Area[]

Food Storage[]

Refrigerated Storage[]

Notes[]

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