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The Alamo

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DescriptionEdit

  • Exterior view
  • Facility slots
The Alamo is a potential Home site in State of Decay. It is a small tex-mex restaurant located in the crowded commercial section of east Marshall

Relocating RequirementsEdit

As a small base site, the Alamo has modest requirements to settle within its walls:

  • 5 survivors (No requirement on Breakdown)
  • 20 building materials

Location and EnvironsEdit

  • The Alamo is sited in the heart of Marshall's eastern half, in its commercial district. It is hemmed in on all sides by buildings, most notably Blaine's Grocery to the east.
  • As it is located in the center of Marshall, it is very close to the bulk of scavenging areas, particularly once Spencer's Mill has been largely cleared.

FacilitiesEdit

The Alamo

Location

Marshall

Built-in Facilities

Kitchen, Storage, Watch Tower

Parking Spaces

3

Outposts

4

Open Facility Slots

2 (Exterior), 1 (Interior)

The Alamo, upon settlement, contains a pre-built Cooking Area, Storage Area, Watch Tower. Three facilities can be built on the site, one inside, two outside. Notably, one of the facility slots is on the restaurant's roof. Three parking spaces and four outpost slots are available.

Base storage capacityEdit

  • Food - 65
  • Medicine - 65
  • Ammunition - 65
  • Materials - 90
  • Fuel - 65

Defense StrategyEdit

  • Overall, the Alamo is difficult to defend. The site can only support 4 outposts, making a perimeter difficult to establish. Additionally, as the building is located in downtown Marshall, zombies can attack it from all directions.
  • Improving homesite defense must be the primary concern after relocating. The buildings to the north, south, and west should be converted into outposts and have their safezone extended. Blaine's Grocery, to the east, should also be secured and set as an outpost.
  • As the Alamo offers only a single interior facility slot, this spot should be reserved for a Sleeping Area or Medical Area to help protect the most vulnerable survivors.
  • Once the sleeping or medical area is placed in the indoor slot, the second of the two facilities should be placed in the "penthouse suite" on the roof. For instance, one effective combination is to place the medical area indoors and the sleeping area on the roof. There is also a third slot outside the building, which is probably best used for a workshop.

NotesEdit

  • The homesite's name is a reference to the Battle of the Alamo, a pivotal event in the Texas Revolution. In this battle, Mexican troops overwhelmed and killed all Texians defending the Alamo Mission after a 13-day siege.

GalleryEdit

  • The Alamo's location on the map
  • The watchtower and an under-construction training area on the rooftop

Start a Discussion Discussions about The Alamo

  • Alamo

    14 messages
    • The wrehouse is really the best all-around safehouse.  But the Alamo is surprisingy good.  The location isn't really an issue once you set...
    • Howdy folks, I've just tried playing the Breakdown DLC for the first time a couple of weeks ago, and shared the same thoughts about the Alam...
  • Difficulty

    3 messages
    • I like the Alamo because you can make those hard-to-get up ladder buildings outposts.
    • personally, i prefere the savini residence as you only have to defend 1.5 walls as the others are inacessible to the zeds ;)

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