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A watch tower is a facility that can be built to allow a survivor to be on watch and protect the Home Sites in State of Decay.
Watchtower-info 2

Facility Bonuses Edit

Watch Tower Edit

  • Lookout: Having someone up here should help keep the zeds at bay.
  • Sniping Zombies: We've been actively sniping zombies, giving us a larger safe area around our base

Shooting Platform Edit

«We could make something a little less rickety. REQUIRES WORKSHOP»

  • Lookout: Having someone up here should help keep the zeds at bay.
  • Sniping Zombies: We've been actively sniping zombies, giving us a larger safe area around our base
  • Shooting Practice: Raises shooting skill for the whole community

Abilities Edit

  • Snipe Zombies (1 Ammo, 5 Influence, 1minute) We can extend the safe area around our home with a little sharp shooting (Effect lasts 1 hour)
  • Firearms Training (3 Ammo, 25 Influence, 1 minute): Gain Increased XP from shooting (Effect lasts 1 hour)
  • Commerce: Train Outsiders (20 Influence): Can also train different groups of surviours for +2 cases of ammo (usable once per 1.5 hours real time)

Requirements Edit

  • Another view of the watchtower
  • watchtower
  • Watch tower at Snyder Trucking Warehouse
  • Shooting Platform at Snyder Trucking warehouse
  • No people in the watchtower bug or glitch (I don't know which)
  • Another picture of no one manning the watchtower bug

Watch Tower Edit

Shooting Platform Edit

Notes Edit

Some watchtowers are built into Home Sites (such as the treehouse at the Savini Residence), where others must be built using materials and influence.